LONDON (IT BOLTWISE) – Despite the impressive quality of some Xbox exclusives, such as Ori and the Will of the Wisps and Hi-Fi Rush, these games were not nominated for the Game of the Year Award at the prestigious Game Awards. This raises questions about the awards ceremony’s criteria and selection process.
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The Game Awards are considered one of the most prestigious events in the video game industry, honoring the best games annually. But despite the number of impressive Xbox exclusives released in recent years, no game in this category has managed to receive a nomination for the Game of the Year (GOTY) Award. This raises the question of whether Xbox exclusives are actually less impressive, or whether other factors are at play.
A look at the competition shows that the gaming landscape is dominated by strong titles that make it difficult to assert yourself. Games like The Last of Us Part 2, Doom Eternal and Ghost of Tsushima have set the bar high in recent years. These titles not only offer technical brilliance, but also emotional stories that stay in the memory. Xbox exclusives like Forza Horizon 5, which are technically impressive, have a harder time as racing games are traditionally less of a focus at the Game Awards.
Another example is the game Psychonauts 2, which was published by Microsoft but was also available for the PlayStation 4 and is therefore not considered exclusive. However, there are Xbox exclusive titles that deserve a nomination. Ori and the Will of the Wisps, an atmospheric metroidvania, impressed with its art design and soundtrack. Hi-Fi Rush, a rhythm game, also impressed with its creativity and humor. However, both games were overlooked, which could be partly due to strong competition and release policies.
Another aspect is the timing of publication. Games that come out early in the year are often forgotten when nominations roll around. In addition, smaller titles often lack the necessary lobby to be considered for the Game Awards. This shows that the award ceremony is not only a question of quality, but also depends on strategic decisions and the perception of the jury. Despite all this, these awards should not be taken too seriously as they do not always reflect the quality and impact of a game on the gaming community.
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